Press Kit
A calm digital sanctuary and mathematical menagerie of nearly 250 procedurally generated creatures.
1. What is Zenzicube
Zenzicube is a field of nearly 250 mathematical creatures—each one built from a real concept in mathematics: a tiling, a fractal, a curve, a symmetry. No two are built the same way, because no two pieces of math work the same way.
There's no score. No level to clear. You wander the field, and when something catches your eye, you tap it and watch it come alive. That's the whole interaction. We built it to be explored the way you'd explore a gallery, not the way you'd clear a to-do list.
Zenzicube launches August 15, 2026.
2. How it Works
Zenzicube has two main parts. The Field is where you wander—creatures are grouped into biomes, from quasicrystals to strange attractors to classic geometric tilings, each with its own visual palette and mathematical logic.
The Field Journal is where the ones that catch your attention get kept—a personal record of what you've found, built up over however many expeditions it takes to see it all. Most people don't find every biome on their first visit. That's by design.
No notifications. No algorithmic feed deciding what you see next. Just a field, and however much time you want to spend in it.
3. Founding Explorers
Zenzicube's Founding Explorers program is capped at 128 spots—permanently free, numbered, no catch attached later.
We built the cap in on purpose. We wanted the earliest people in the field to be there because they wandered in and wanted to be, not because they were funneled toward a signup. If that's you, your spot is numbered and yours for good.
Founding Explorer spots are open now, ahead of our August 15 launch.
4. Who Built This
Zenzicube was created by Briana Brownell, a data scientist, writer, and artist who has spent over a decade translating complex technical ideas for general audiences—TIME, Discovery, PBS, Science News, TED-Ed. She also teaches machine learning and AI at the University of Manitoba and runs an AI strategy consultancy.
Zenzicube grew out of a smaller personal project—she started building digital creatures based on Ernst Haeckel's 19th-century scientific drawings, and the project turned into a study of mathematics and symmetry in its own right. What started as a handful of creatures for her own use became a field of nearly 250, built with the same rigor she brings to her science communication work, applied to something with no utilitarian purpose at all.
5. Brand Marks & Vector Logos
6. High-Resolution Screenshots
Full-size high-resolution screenshots for editorial and media publication:
The Infinite Field
Wandering procedural biomes of mathematical creatures across infinite terrain.
Spotlight Microscope
Inspecting creature symmetries up close with 10x zoom and video capture.
The Field Journal
A personal interactive record tracking discovered variants, biomes, and mathematical concepts.
My Field
A custom sanctuary where players curate, arrange, and enlarge their favorite specimens.